What Students Should Master in This Unit
Projectile motion is two-dimensional motion under gravity. The powerful idea is that horizontal and vertical motion happen at the same time, but they can be analyzed separately.
Break launch velocity into horizontal and vertical parts using sine and cosine.
Recognize that horizontal and vertical motion share the same time of flight.
Find range, height, velocity, landing time, and graph features for projectile motion.
Jump to a Topic
1. What Is Projectile Motion?
A projectile is an object that moves through the air while gravity is the main influence on its motion. After launch, the object continues moving horizontally while gravity pulls it vertically downward.
2. Assumptions in Basic Projectile Motion
Grade 11-12 projectile problems usually use an idealized model. The model is powerful, but students must know what it assumes.
- Air resistance is ignored unless the question says otherwise.
- Gravity is constant near Earth's surface: g = 9.8 m/s2.
- The horizontal acceleration is zero.
- The vertical acceleration is downward.
- Horizontal and vertical motion are independent except for sharing the same time.
- The projectile's path is a parabola when air resistance is ignored.
3. Breaking Velocity into Components
If a projectile is launched at an angle, its velocity has a horizontal component and a vertical component. These components act like separate starting velocities for the x and y directions.
4. Horizontal Motion
In basic projectile motion, no horizontal force is included after launch, so horizontal acceleration is zero. This means horizontal velocity stays constant.
Meaning
If two objects fall from the same height at the same time, one dropped and one launched horizontally, they hit the ground at the same time if air resistance is ignored. The horizontal velocity does not affect falling time.
5. Vertical Motion
The vertical direction behaves like free fall. Gravity changes the vertical velocity by 9.8 m/s every second, downward.
6. Projectile Motion Equation Set
Most projectile problems are solved by writing separate x and y equations. Horizontal equations are constant-velocity equations. Vertical equations are constant-acceleration equations.
| Direction | Acceleration | Velocity | Displacement | Best Use |
|---|---|---|---|---|
| Horizontal | ax = 0 | vx = constant | Δx = vxt | Range, horizontal speed, flight time. |
| Vertical | ay = -g | vy = vy0 - gt | Δy = vy0t - (1/2)gt2 | Height, landing time, vertical velocity. |
Problem-Solving Method
- Draw the path and choose positive directions.
- Split the initial velocity into vx and vy0 if needed.
- Make an x-table and y-table of knowns.
- Use vertical motion to find time if height information is given.
- Use horizontal motion to find range or horizontal velocity.
- Combine velocity components if the final speed or direction is asked.
7. Horizontal Launch Problems
In a horizontal launch, the projectile starts with horizontal velocity but no initial vertical velocity. This often describes a ball rolling off a table or a package moving off a ledge.
8. Angled Launch Problems
An angled launch has both horizontal and vertical initial velocity. The horizontal component stays constant, while the vertical component changes because of gravity.
Symmetry for Same Launch and Landing Height
- Time going up equals time coming down.
- At the top, vy = 0.
- The speed just before landing equals the launch speed if air resistance is ignored.
- The vertical landing velocity is the negative of the initial vertical velocity.
- Complementary angles, such as 30 degrees and 60 degrees, give the same range if launch speed is the same and landing height is the same.
9. Range, Maximum Height, and Time of Flight
Some formulas are shortcuts that work only under specific conditions. Use them carefully and know their limits.
10. Projectile Motion Graphs
Projectile graphs help students see why the motion separates into independent horizontal and vertical parts.
| Graph | Shape | Meaning |
|---|---|---|
| x vs. t | Straight line | Horizontal velocity is constant. |
| vx vs. t | Horizontal line | Horizontal velocity does not change. |
| ax vs. t | Line at zero | No horizontal acceleration. |
| y vs. t | Parabola | Vertical position changes under constant acceleration. |
| vy vs. t | Straight line with negative slope | Vertical velocity decreases by 9.8 m/s every second. |
| ay vs. t | Horizontal line at -9.8 m/s2 | Vertical acceleration is constant downward. |
Path Shape
The actual path through space is parabolic because horizontal motion is constant while vertical motion accelerates downward.
11. Projectile Motion Lab Skills
Projectile labs usually connect video analysis, launch speed, launch angle, range, and landing height. Students should be able to compare measured results to calculated predictions.
Common Labs
- Roll a ball off a table and predict where it lands.
- Launch a ball at different angles and measure range.
- Use video analysis to track x-position and y-position frame by frame.
- Compare measured range to calculated range and find percent error.
- Investigate which launch angle produces maximum range on level ground.
Lab Report Questions
- What assumptions were made about air resistance?
- How was launch speed measured?
- How was time of flight determined?
- Which measurement created the greatest uncertainty?
- Was the calculated landing position inside the experimental uncertainty range?
12. Worked Examples
A ball is launched at 20.0 m/s at 30.0 degrees above the horizontal. Find vx and vy0.
vx = v0cos(θ) = 20.0cos(30.0) = 17.3 m/s.
vy0 = v0sin(θ) = 20.0sin(30.0) = 10.0 m/s.
A ball rolls off a 1.25 m high table with horizontal speed 3.00 m/s. Find time to hit the floor and horizontal range.
Vertical: h = (1/2)gt2, so t = √(2h/g).
t = √[2(1.25)/9.8] = 0.505 s.
Horizontal: Δx = vxt = (3.00)(0.505) = 1.52 m.
A projectile has initial vertical velocity 14.7 m/s upward. Find time to reach the highest point.
At the top, vy = 0.
vy = vy0 - gt, so 0 = 14.7 - 9.8t.
t = 1.50 s.
A projectile is launched with vy0 = 18.0 m/s. Find maximum height above the launch point.
H = vy02 / (2g).
H = (18.0)2 / [2(9.8)] = 16.5 m.
A ball is launched at 25.0 m/s at 40.0 degrees and lands at the same height. Find range.
vx = 25.0cos(40.0) = 19.2 m/s.
vy0 = 25.0sin(40.0) = 16.1 m/s.
Total time = 2vy0/g = 2(16.1)/9.8 = 3.28 s.
Range = vxt = (19.2)(3.28) = 63.0 m.
A projectile has vx = 12.0 m/s and vy = -16.0 m/s just before impact. Find impact speed and direction below horizontal.
v = √(12.02 + 16.02) = 20.0 m/s.
θ = tan-1(16.0/12.0) = 53.1 degrees below the horizontal.
13. Practice Problems
Try each problem first. Then open the answer check and compare your setup, signs, and units.
1. A projectile is launched at 10.0 m/s horizontally from a 20.0 m high cliff. Find the time of flight.
Answer
t = √(2h/g) = √[2(20.0)/9.8] = 2.02 s.
2. Using problem 1, find the horizontal range.
Answer
Δx = vxt = (10.0)(2.02) = 20.2 m.
3. A ball is launched at 30.0 m/s at 60.0 degrees. Find vx.
Answer
vx = 30.0cos(60.0) = 15.0 m/s.
4. A ball is launched at 30.0 m/s at 60.0 degrees. Find vy0.
Answer
vy0 = 30.0sin(60.0) = 26.0 m/s.
5. A projectile has vy0 = 19.6 m/s. Find time to maximum height.
Answer
ttop = vy0/g = 19.6/9.8 = 2.00 s.
6. For problem 5, find total flight time if it lands at the launch height.
Answer
Total time = 2ttop = 4.00 s.
7. A projectile has vx = 18.0 m/s and stays in the air for 3.50 s. Find range.
Answer
R = vxt = (18.0)(3.50) = 63.0 m.
8. A ball is launched upward with vy0 = 12.0 m/s. Find maximum height.
Answer
H = vy02/(2g) = 12.02 / 19.6 = 7.35 m.
9. At the top of a projectile's path, what is vy?
Answer
vy = 0.
10. At the top of a projectile's path, what is acceleration?
Answer
Acceleration is still downward, 9.8 m/s2. If upward is positive, ay = -9.8 m/s2.
11. A ball is launched at 22.0 m/s and 35.0 degrees. Find horizontal velocity.
Answer
vx = 22.0cos(35.0) = 18.0 m/s.
12. A ball is launched at 22.0 m/s and 35.0 degrees. Find initial vertical velocity.
Answer
vy0 = 22.0sin(35.0) = 12.6 m/s.
13. A projectile lands at the same height it was launched from. Which angle gives the greatest range if speed is fixed?
Answer
45 degrees, assuming no air resistance.
14. A projectile lands at the same height it was launched from. Which two angles have the same range as 30 degrees?
Answer
30 degrees and 60 degrees are complementary and produce the same range for the same launch speed.
15. A horizontal launch has vx = 6.0 m/s and impact vy = -8.0 m/s. Find impact speed.
Answer
v = √(6.02 + 8.02) = 10.0 m/s.
16. A velocity-time graph for vy has slope -9.8 m/s2. What does that represent?
Answer
The vertical acceleration due to gravity.
14. What to Know Before Moving On
- Projectile motion separates into horizontal and vertical components.
- Horizontal velocity is constant when air resistance is ignored.
- Vertical acceleration is 9.8 m/s2 downward.
- Horizontal and vertical motion share the same time.
- At the top of the path, vertical velocity is zero but acceleration is not zero.
- Use vx = v0cos(θ) and vy0 = v0sin(θ) for angled launches.
- For different launch and landing heights, solve vertical motion for time before finding range.
- The ideal path of a projectile is a parabola.

